GJT APPLICATION - CUSTOM EDUCATIONAL GAMES AND THEIR CONTRIBUTION AMIDST THE COVID-19 PANDEMIC

Authors

  • Thaís Pires da Silveira

DOI:

https://doi.org/10.29327/216984.16.1-11

Keywords:

Assistive technology, Multiple disabilities, Educational games, Personalized games, Covid-19

Abstract

Assistive technology studies emphasize the need to insert resources, services, and strategies in special and inclusive education to collaborate with the teaching-learning process of people with disabilities. Implementing this type of work in institutions should allow understanding the context and situations that mark the students’ daily lives, to expand their participation in the school process. This study presents the GJT application, which was aimed at the need for assistive technology for people with microcephaly and multiple disabilities. Created in 2019 through a digital platform, the App comprises over fifteen games, including puzzles, word search, a memory game, and others. It is a new pedagogical tool capable of enhancing the learning process, according to the needs of each student. The results showed that the assisted person with access to the application achieved success in tasks not previously possible to perform, such as the recognition and writing of one's name and the name of their parents. In conclusion, the work, although incipient, leads us to reflect on how the teaching-learning process of people with disabilities can be enhanced with the use of personalized technologies. It also emphasizes that the results helped people with disabilities to overcome the harmful effects of the current times, preserving in them the ability to socialize and learn.

Published

2021-12-23

How to Cite

Pires da Silveira, T. (2021). GJT APPLICATION - CUSTOM EDUCATIONAL GAMES AND THEIR CONTRIBUTION AMIDST THE COVID-19 PANDEMIC . Apae Ciência, 16(2), 127–139. https://doi.org/10.29327/216984.16.1-11